Populous, the original “god game,” is a true gaming classic. Designed by Mr. Peter Molyneux (who, reminder, will be joining us on Spke TV to provide analysis during E3), it was simple and to the point — you’ve got a civilisation of people. Sheperd them as you will.
You’ve read the fluffy reasons Peter Molyneux left Lionhead, the studio he built, and Microsoft along with it. The general stuff. It’s important to know, sure, but I like the raw specifics a bit better.
Game designer Peter Molyneux surprised many when he announced his departure from Microsoft last month. Molyneux is best known for heading up the Fable franchise and for his ambitious, unusual game ideas, both the successful and the cancelled.
Since writing it up on Monday, many more games have been added to the full list of playable prototypes from the goofy, high-energy Peter Molydeux game jam.
This weekend, the Molydeux Game Jam — a wacky design fest based on the ideas of fake Twitter account (and Peter Molyneux parody) Peter Molydeux — will officially kick off in almost 30 locations worldwide.
What would Molydeux? In about a week and a half, we’re going to find out. That question, of course, is the name of the coming international game jam that will give game developers in locations around the world 48 hours to break into teams and come up with games based on the wacky game design ideas of Peter Molydeux, the evil satirical twitter-twin to the famous game developer Peter Molyneux.
The cheekily titled “game jam” dedicated to the weird and occasionally brilliant ideas of the twitter persona Peter Molydeux continues to grow. What started as a goof on twitter quickly became a San Francisco event, which expanded to New York and the UK and possibly even convinced the real Peter Molyneux to attend.
Yesterday, there arose a game jam that will turn Peter Molydeux‘s wacky game ideas into real, playable games. Since then, things have… escalated.