In 1987, a young director by the name of Hironobu Sakaguchi was charged with making a game for his small game company, Square. Up until this point the company had had moderate success with racing and platforming games, but it was clear to all that Sakaguchi’s game was likely to be his — if not the company’s — final project. And as he had always wanted to make a fantasy game along the lines of Ultima and Wizardry, he named the game Final Fantasy.
Hironobu Sakaguchi doesn’t worry too much about the future, he said in an interview with Eurogamer published today. He worries about the now.
Hearts exploded with giddy appreciation for Nintendo this week as the gamemaker announced it would be partnering with publisher Xseed Games to bring fantasy Wii role-playing game The Last Story to US shores this winter. Nintendo has traditionally treated its RPG properties like adolescent children, keeping them inside as long as it can, so this is surprising (and fantastic) news for US JRPG junkies, especially after the company spent most of last year ignoring them.
Nintendo is partnering with Xseed Games to bring The Last Story to North America, it said today during an online broadcast.
As if to Lord it over American Wii owners, Europe is not only getting Japanese role-playing games The Last Story and Pandora’s Tower, they’re getting them with fancy reversible covers.