Sunday Supplement: “you delve into forgotten spaces between floorboards”

spider-picWelcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.

EDGE: The Elegant Dodge
Thief III designer Randy Smith writes eloquently about his new iPhone game where you play a spider.

Experience Points: Missing in Action, part 2: “Seeing the Elephant” in Call of Duty 4: Modern Warfare
Linked to part 1 last week, but I can’t recommend this series highly enough. Part 3’s here, too.

GameSetWatch: Design Lesson 101 – Uncharted: Drake’s Fortune
Manveer Heir analyses the way in which Naughty Dog’s action adventure paces its combat encounters.

One More Go: How Galleon may take you on an unexpected voyage
Margaret Robertson celebrates one of the last console gneration’s most unfairly overlooked titles, a pirate adventure from the man who made Lara Croft.

PopMatters: TIE Fighter: A Post 9/11 Parable
LB Jeffries finds contemporary resonance in the commentary on war and empire found in LucasArts’ classic space combat sim.

Comments


Leave a Reply

Your email address will not be published. Required fields are marked *