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This review was submitted by Simon Jackson. If you’ve played Kings Bounty: Armored Princess, or just want to ask Simon more about it, leave your thoughts in the comments below.
Kings Bounty: Armored Princess (PC)
It has been many years since the events of King's Bounty: The Legend, the great treasure searcher Bill Gilbert is missing and the Arch-Demon Baal has marched an army of monsters against the kingdom. It is now up to the grown up Princess Amelie to travel unknown lands in search of aid against the demonic horde.
Minor Gameplay Tweaks: Even though there aren't any massive changes to the general structure of the game since the original, there are a lot of minor yet noticeable changes to the gameplay mechanics that make the game feel very new. Many of these changes are alterations to the skill tree by removing skills and instead making them abilities the player starts off with.
Medals: Armored Princess introduces the concept of Medals, a way of rewarding the player for playing the game a particular way or for achieving certain goals. Using poison and fire spells more often will eventually allow the player to do more damage with those spells.
Doesn't feel like a sequel: As much as it claims to be a sequel to KB: The Legend it feels more like an expansion or a piece of DLC. While the length is there to justify the price, all that is really different between the two is a change of location and a few new units.
Even though Armored Princess doesn’t add a lot more to the King's Bounty formula, it still delivers a solid turn-based experience that will challenge the strategist inside all of us.
Reviewed by: Simon Jackson
You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 300 words - yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.