Rushing Through Battlefield 3's Reworked Multiplayer

The recoil of guns in Battlefield 3 is deeply satisfying, especially when it's followed by an enemy staggering and then falling.

There's still much to be seen and experienced with Battlefield 3, but at this year's E3, Electronic Arts is giving press a first chance to go hands on with the game's multiplayer. In particular, six of us had a chance to sit down with the game's Rush Mode, a mode that has you fighting your way through a series of connected maps to defend or capture objectives.

Before dropping into our first gameplay session (on computers, gameplay on consoles still haven't been seen), the developers explained some of the changes they've brought to their popular shooter.

Battlefield has always been a class-based game and it remains so, but those classes have seen some pretty drastic changes with Battlefield 3.

The Assault class, a typical, balanced front-line soldier, has been combined with a medic to form a sort of combat medic, a class that can charge into the front lines, but also heal and revive other players.

The Engineer can repair vehicles, and take them down. He also has this bizarre little addition: an underslung flashlight mounted to his weapon that can blind other players when its pointed at them. In action, that flashlight makes it hard to pinpoint an enemy, but not impossible to eventually hit them.

The Support class is the heavy gunner of Battlefield 3. This time around he has a bipod that can be mounted to just about anything. When mounted that heavy machine gun has a lot more accuracy. It also allows players to throw down suppressing fire, something that can literally make enemy players have trouble seeing what's going on. When a player is suppressed, their vision blurs.

Finally the Recon, or sniper class has been tweaked so that it's a bit harder to run and gun.

Battlefield 3 brings other changes to multiplayer as well. You can customise your dog tags, dog tags that can be taken from you with a knife kill. You can customise your vehicles to tweak its special abilities and load outs. Destruction, a key element of the series, has once more been amped up.

In previous titles, you could initially chip away at cover with gunfire, they you could take down entire buildings. In Battlefield 3, players will be able to take out the entire facade of a building, exposing all of the enemies hiding inside to easy, unprotected fire.

After being walked through all of the changes, we were dropped into a session of Rush on a map with four areas.

I started out with an Assault class soldier, but had a chance to check out every class briefly as we steamrolled through the match up against a remote group of QA testers. The gameplay was fluid, though there were a few hang-ups in graphics or ping as we played. The developers assured me all of those issues were being ironed out. Battlefield 3 is an impressively gritty game, perhaps not as impressive as the singleplayer, but still attention grabbing.

With the distinct classes and the specific objectives, the gameplay felt a bit more guided, a bit more tactical than a match of standard Call of Duty.

I managed to gun down quite a number of people in the assault class, pulled off the first knife kill of E3 (or so I was told) and even sniped a few folks. It was a fun experience, one that has me looking forward to this shooter as much as I am toward Call of Duty: Modern Warfare 3.

it's going to be a good year for fans of this genre.


    If assault can now heal who has the ammo packs? can assault drop health packs as well as revive?
    What do you mean about the sniper being less run and gun?

      I got a bit too excited there, I see assault can also drop health.

      It will be similar to BF2 (still in love with that). Support will be the one to give out ammo as he did in BF2. Remember this is a sequal to BF2 and not BF:Bad Company 2.

      I guess they took out the medic because in BF2, he was basically Assult anyway. So I like that change.

      Concerning MW3, I don't like how BF series are compared to CoD series, sure they are the same but MW series were smaller and didn't try to promote team work like the BF series does. BF is very different to MW but oh well, EA is pushing it as a CoD killer

    games journalism at its best, I'm guessing the support now carries ammunition as well as LMG's

    I say it would be like bf 2142 and the support class has the ammo packs.

    They just had to mention MW3 didn't they?

      And yet Battefield fans FLOCK to MW articles and just have to mention Battlefield. Don't be a hypocrite.

        A hypocrite is someone who does against what they say. Who says he's one to "flock to a modern warfare article"? That's just a generalization you made than all bf3 fans are anti-call of duty.

        He could be looking at it from a professional journalism perspective. As an author, why mention another game? It's about battlefield 3, not modern warfare 3.

        And before you go playing the hypocrite card again, i hardly spend time on modern warfare 3 articles.


    this game will shit all over MW3.

    mw3 is just running and gunning boring shit.

    i know this is kind of wacky and strange but im looking forward to buying both bf3 and mw3. they're both looking like great games

    Does anyone know if this will be split screen on consoles?

      Honestly I doubt it mate, probably a bit too much going on and console hardware is gonna be stretched as is.

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