Two weeks ago we asked for nominations, A week ago we asked you to vote. Now, we're revealing the winners. [Begins drum roll...]
And the winner is... The Elder Scrolls V: Skyrim
Hardly a surprise here. It's definitely the most talked about game here at Kotaku -- by both the writers and the readers -- but ultimately I think it's well deserved. Above anything, Skyrim is an incredible achievement and, thus far, it's definitely been my favourite Elder Scrolls game to date.
No other game legitimately came close to Skyrim, although the battle for second place was tight, with Skyward Sword, Dark Souls and Arkham City all coming extremely close. At the death, however, Uncharted 3: Drake's Deception came in at the last minute to take out second place.
Winner: The Elder Scrolls V: Skyrim Runner Up: Uncharted 3: Drake's Deception
Mark: This is ridiculously difficult for me. I'll freely admit that I haven't played Skyward Sword yet, despite it being the game I was most excited about this holiday period. So there's still a legitimate chance that game could usurp the one I'm about to choose -- The Elder Scrolls V: Skyrim.
If you had told me at the beginning of the year that a Bethesda game would be my favourite of the year, I would have picked my nose, flicked the booger in your general direction and laughed in your face. I skipped Fallout 3, didn't really enjoy Oblivion -- in fact the last Bethesda game I put any time into was Morrowind. That was a long time ago.
But there's something about Skyrim that has just hooked me in the worst possible way. The best way I can describe it is that the minute to minute mechanics of the game were fun enough to drag me into the real meat of Skyrim, which is the exploration side. Once that investment is made it's difficult to let go and that's what so compelling about Skyrim. It's a place I want to visit, and exist within. So far, it's my game of the year. Winner: The Elder Scrolls V: Skyrim Runner Up: Portal 2
Tracey: I don’t care how big the world is. I would rather all characters be completely mute. I don’t want a choice of weapons, and if I wanted crisp graphics I would look around me and see that my world (and Mark Serrels’ ginger moustache) is far crisper than a 1080pi display. What I care about is the way a game makes my brain and heart swell with the feeling you get when sherbet first touches the tip of the tongue. Sackboy wasn’t just cute, he was joyous – watching him flop about, open-mouthed and dopey-faced as I jumped on sponge cakes and popped huge bubbles of goo made my heart feel enormous. It didn’t matter that the game didn’t look the best, or offer me a million weapon choices. It didn’t matter that it wasn’t an epic cinematic experience. LittleBigPlanet 2 made me smile and left me smiling long after my Sackboy’s tongue had stopped wagging. So this is why it’s my console game of the year. Winner: LittleBigPlanet 2 Runner Up: Batman: Arkham City