Silicon Knights Cuts Half Of Staff, Refocuses On "One Of Its Most Requested Titles For The Next Generation"

Massive layoffs hit Too Human and X-Men: Destiny developer Silicon Knights last week, cutting the Canadian developer nearly in half Activision pulled the plug on a project the team was working on, the company said.

"Last week Silicon Knights experienced layoffs due to extended contract negotiations falling through with a potential partner," the developer told Kotaku. "We are currently in discussions with other potential partners. The recent Ontario government funding is tied to future performance targets, spread out over the next 5 years, which we will meet."

While Silicon Knights declined to give Kotaku specific numbers, they told The Financial Post that they had laid off 45 employees, or just under half of its work force.

Silicon Knights has received about $US8 million in government funding, according to the FT story.

The developer told Kotaku that they are already refocusing their energy on returning to their roots.

"The company is currently refocusing and returning to its roots, working on one of its most requested titles for the next generation," the spokesperson said.


    Eternal darkness sequel?

    Eternal darkness sequel maybe.
    I can't think of anything else that was good enough to have people requesting a next gen iteration.

    I hope it's the rest of the Too Human trilogy, but have a feeling it'll turn out to be Eternal Darkness related. Too Human wasn't well received in most circles, it was just one of those games where 90% of people hated it, and 10% absolutely loved it.

    For a dev in financial trouble, I doubt they'd go the Too Human path. =(

      Personally, I'd be happy with with either. I loved Too Human and want to see it finished but I'll never say no to more Eternal Darkness.

      I think a lot of the problems with Too Human stem from three things: the weakness of the character design, the big-mouthedness of Denis Dyack, and the unorthodox control system. I hope they'd get rid of the first two but keep the third, I really liked the control system.

    I saw it happen.

    Thousands of angels dropped from the heavens as if in slow motion, scooping up the fired and lifting them just as slowly to the sky...

    Fantasy Empires! Now that would be a great reboot!

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