Star Trek Online Developer Admits The Game's PvP Sucks

While being forthright with his community about the woeful state of Star Trek Online's player-versus-player combat, a developer at Cryptic Studios also admitted to something of a self-fulfilling prophecy: PvP in the game is so bad, no one's participating in it. Participation is so low that the studio has seriously considered removing PvP altogether.

"Something has to be done, PVP cannot stay the way that it is now. We either have to try to save it, or take it out of the game completely," writes Dan Griffis in the game's official forums, adding that right now, he is the only developer currently working on PvP.

But Griffis is going to give this his best shot, warning the community that "there are big changes coming to PVP, some I think you are going to like, others not so much because no one likes change.

"Some are not going to make a whole lot of sense at the time because you won't be seeing the whole long term plan I have in store for PVP over the course of the next year or so," he adds. And specific complaints in the near-term may go unaddressed because they'll be made moot by a long-term change that's planned. For example, Klingons having access to gear that Federation players don't. "This isn't going to be a problem in the new system since their will not be any [Federation] vs [Klingon] PVP. All PVP in the new system will be cross faction queues."

Nearly every MMO faces criticism of its PvP, making this one of the more thankless jobs in an industry full of them. At least the guy's being straightforward with his community.

Cryptic developer: Star Trek Online PvP is 'fail' [Massively]


Comments

    Didn't this game launch in an unfinished state? You should really address stuff like this before release.

      The game is pretty terrible. It's not just pvp, which is very terrible. The best parts of the game are near the beginning. They promised an fps

      The game is pretty terrible. It's not just pvp, which is very terrible. The best parts of the game are near the beginning. They promised an fps mode which didn't happen, an when it did it was standard wow controls but instead of clicking you use the reticule to select the enemy. Pathetic. You can also get to level cap in around a week of casual play, and the endgame content is "grind borgs". If this game had any of the promised features, like co operative ship controls, fleet play or mass effect style ground combat it would be a winner. I cannot believe it took them so long to work out the game sucked and did nothing up until now but patch in events where you chase around q and loot drops that you have to pay to use.

    I'd like to know numbers of how many people REALLY play PvP in MMOs. You'd think it's 99.9% of the playerbase with how vocal its fans are, but I wouldn't be surprised if it was less than 10%, probably just beating out the number of people who like to jump in place while waiting for elevators.

      A lot of people enjoy it and a lot more enjoy it on a casual basis (ie, they play for the PvE but do PvP on the side to keep things interesting). I think the numbers would reflect that PvP is used by a significant portion of the community in an average MMORPG but the real question is would it be missed and could you fill the void with something else?
      Seems like even though Star Trek Online didn't have the resources to do PvP properly the little resources they did use could have been spent better elsewhere.

        Well, the answer to the real question, in that case, is simple, in my opinion; no, no I can only speak for myself, of course, but I wouldn't miss it much at all, as for the other half of the question, 'could you fill the void with something else?', yes, you could fill the void with things like, interesting plot twists, imaginative story line, maybe even a cutscene or two, an in-game lobby area where devs and gamers could meet to discuss what people actually want in the game and a variety of other things. While it's debatable whether or not these things would be a suitable replacement for pvp, the basic message is this; yes, you could fill the void with quality. ;)

    Yup.. even after it went F2P and I gave this game "another" try.. I was bored of it within a couple of days again. I remember text-based Star Trek MUDs that were better than this rubbish.

    Someone really needs to step in and take the franchise license off these monkeys and give it to someone else.. Maybe Bioware could do something with it like they did with SWOTR..

      Rofl, SWTOR has to be the worst MMO of all time. You leveled to max in less then a week, the end game was horrible and the PvP was completely asinine.

    Bioware, they will fuk it up even more. SWTOR is the worst Mmorpg released in years, just used the same gameplay as WoW but with no content, just quest and quests. The new Star Trek game is looking amazing and could be a hit.

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