Namco Bandai Absorbing Tales Studio Wasn’t Such A Bad Thing After All

Namco Bandai Absorbing Tales Studio Wasn’t Such A Bad Thing After All
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In 2011, there were rumblings that the Tales Studio, responsible for the Tales of series, was in trouble. The numbers were looking rather grim, and then came the news that Namco Bandai would be absorbing the Tales Team into its company. Fans worried that this would be the end of the JRPG series maker.

It turns out things aren’t all doom and gloom after all. In an interview showcasing plans for a western release of the latest Tales of Xillia, chief producer Hideo Baba painted a positive picture for the team, quite the opposite of the nervous tweets from a couple of years ago. “It helps that we are closer to [Namco Bandai] now. Not just in terms of proximity, but it gives our team the opportunity to interact with the various other teams within Namco Bandai to gain experience and knowhow for other types of games.” Baba stated enthusiastically. While it’s unlikely that they would be going to the Ace Combat team for aeroplane knowhow, or the Tekken for fighting game tech, Baba was optimistic that interaction between the various teams would allow for even better games in the future.

While he did not discuss the corporate side of things involving potential risks and drawbacks from the merging with Namco Bandai, overall, Baba shared a positive outlook on the situation and expressed his hopes for more Tales to come.

When asked if he thought Xillia was the perfect Tales game, Baba said proudly, “Yes… At least until the next Tales.” adding with a smile, “Every Tales game is perfect.”

Comments

  • While it’s unlikely that they would be going to … the Tekken for fighting game tech

    Why wouldn’t that make sense? Anyone that’s played a Tales game from Symphonia onward knows they’re 3D timing-based action RPGs with a strong fighting game / brawler element. Getting input from the Tekken & Soul Calibur teams to improve their combat makes a heck of a lot of sense and I think they even said with Xillia 2 they’ve brought in former Tekken/SC developers to work on those elements.

  • People have got to understand that studio’s mean absolutely nothing in the 21st century global village, talent can be transferred very easily and there absolutely no point in silo’ing expertise just for the sake of some banner.

  • When asked if he thought Xillia was the perfect Tales game, Baba said proudly, “Yes… At least until the next Tales.” adding with a smile, “Every Tales game is perfect.”

    YOU MEAN EVEN THE GIMPED “360 EXCLUSIVE” TALES OF VESPERIA THAT LACKS PIRATES?!

    OR ARE WE TALKING ABOUT THE BUGGED AND BROKEN AND HAD TO BE RECALLED “DEVELOPED FOR WII” TALES OF GRACES?!

    *yes I’m still bitter*

      • I have and i loved it =P

        My rage is aimed at the fact Nam-Bandai

        Always… and i emphasise *ALWAYS* does a “beta” version of a Tales game and eventually rerelease it w/ better content. And then use the lowered sales excuse to not release the “enhanced” versions outside of Jp (I’m still waiting on the ToS and ToV rereleases which added quite a fair bit of content =/)

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