Blizzard Axes Diablo III’s ‘Team Deathmatch’ PVP Mode

Blizzard Axes Diablo III’s ‘Team Deathmatch’ PVP Mode

Diablo III‘s Team Deathmatch mode — shown off at a number of conventions and promised for the months following the game’s launch earlier this year — has been axed, Blizzard says.

The player vs. player feature just wasn’t good enough, Diablo III lead designer Jay Wilson writes on today:

So, our core problem is that our Team Deathmatch mode doesn’t feel like a great addition to Diablo III. It’s not up to the quality that Blizzard gamers expect or that we feel you deserve, and it doesn’t really fit with our goals for the rest of the game. The question now is what are we going to do about it?

First and foremost, if our original goal was to support dueling, then we’re not achieving that goal very well if we don’t actually give players a way to duel in-game. You’ve been asking us for dueling for a while, so we’re going to add it to the game soon. Dueling is currently scheduled to release with patch 1.0.7, which is set to hit sometime after the new year. (We’ll be providing details about that feature very soon, so stay tuned.)

But as I mentioned before, we are going back to the drawing board on a new replacement for Team Deathmatch, something that feels more appropriate for Diablo III. And as we stated previously, regardless of when we release it, it’ll be a free addition to the game. Team Deathmatch provided us with the foundation that we needed and served us well. Hell, it may even still be added in some form in the future. For now, though, we’re going to first be looking at new modes that play up to the strengths of the character classes, focus on objectives beyond just defeating other players, and possibly even integrate PvE elements and rewards.


  • Ho ho ho – anyone surprised? I’m fairly sure 98% won’t care any more – but maybe that’s just because of my own strong feelings.

    I hate you Jay Wilson. You made a hollow turd from a flawless gem. You are a bad person. And you’re ugly. And stupid.

      • Even so, Lockinvar is right.

        “It’s not up to the quality that Blizzard gamers expect or that we feel you deserve…” (Well, that didn’t stop you Jay, when you released the actual game!)

        “…and it doesn’t really fit with our goals for the rest of the game” (Goals being of course, making money through RMAH).

  • WTF????? Why the hell dont they just release it anyway, some people might enjoy it… or at least then modders might be able to ‘bring it up to blizzards standards’

    • Haha, modders.
      In case you missed it, because Blizzard absolutely HAD to milk every last penny possible by implementing the RMAH, modding Diablo 3 is not a thing that is possible.

  • Not surprised at all. Diablo 3 lasted 4 months on my computer. D2 for 10+ years (still installed). That speaks for itself.

    Maybe the D3 dev team need to actually play D2 and see what a good Diablo game is like.

        • My fiancee and I bought it as LAN party D2 is one of our favourite past times. We’ve completed D2 at least once a year for the last 6 years. Got D3 on release and we still haven’t finished it. It sits abandoned on our drives and I think the last time we played was about 3 months ago when a friend came over who hadn’t tried it.

  • Lost what little respect I had for Blizzard after mine and thousands of other accounts got hacked and lost all my gear, by the time it was rectified there was no point in going back to their restore point as I had gained a few levels and had better gear.

    Soldiered on through the acts that were rather dull & boring, by the time I got to diablo I was pretty much over it, maybe tried 3 attempts but just couldn’t fathom enough interest to lvl up anymore and/or get better loot to finish it let alone play through on another difficulty with a different character – Biggest letdown in gaming history.

  • Blizzard… You ruined the Diablo Series and I will never buy a game from your WoW loving monkey developers! D3 shouldn’t be WoW’ed in design.

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