It’s hard to believe that the $US99 Android-based Ouya ‘indie console’ went from Kickstarter idea to the lounge room of early backers in around nine months. When the shipments went out a few days ago, Ouya confirmed that 104 games (plus entertainment apps like XBMC) were already published, well ahead of retail/pre-order release in the US, Canada and UK on June 4. Here’s a new unboxing video to give you an idea of the final build.
[clear] The Ouya is powered by a Tegra 3 processor, 1GB RAM and 8GB internal storage (expandable via USB). It supports 1080p and up to four controllers. Ouya founder and CEO Julie Uhrman says that more than 8,000 developers on board, from names you might know like Square Enix or Tripwire Interactive to a range of indie teams. Of course, Android games are also supported. Check out Ouya’s forums or Wikipedia for the full list of games you’ve mostly never heard of.
Bonus: Here’s Julie Uhrman running through the Ouya interface with TechCrunch.
The Ouya journey has begun.
But has it done enough yet to capture your interest?