Killzone Shadow Fall Will Play At 60 Frames Per Second At A 1080p Resolution


I remember seeing Killzone Shadow Fall running for the first time when Sony announced the PlayStation 4. There was a sense of… is this it? Is this the grand generational leap? But as third parties struggle to harness for the power of new consoles, Sony’s flagship shooter — more and more — is beginning to seem like quite the technological achievement.

In a post over at the PlayStation Blog, Sony confirmed that Killzone Shadow Fall would be running at 1080p resolution at a consistent 60 frames per second. Normally this might not qualify as news, but considering the kerfuffle surrounding Call of Duty: Ghosts and Battlefield 4, it seems that technological figures like this are actually relevant again. Call of Duty: Ghosts will not be running at full HD resolution on the Xbox One, but will on the PS4. The story is similar with regards to Battlefield 4, with the Xbox One version running at a lower res and the PS4 version running at 900p.

These sort of number waving console wars are common at the beginning of each new generation, but I suspect it will become increasingly irrelevant as time passes, especially when people get consoles into their homes and see that a game running at 720p can still look absolutely incredible. In fact, some reports state that certain games look better at the sub 1080p resolution on Xbox One.

But still, it’s great to see that Guerrilla are pushing things forward with Killzone Shadow Fall. There’s still a novelty for me in seeing new consoles release with grand leaps in tech. I’ll never forget playing Mario 64 for the first time, or Gran Turismo 3. The new consoles might not ‘wow’ me in the same way, but I’m still hoping to see something startling for the PS4 and Xbox One at launch.


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