He’s Played 59 Straight Hours Of Missile Command. His Goal Is 100.

He’s Played 59 Straight Hours Of Missile Command. His Goal Is 100.

If you want to watch a Swedish guy tear Missile Command a new one, tune in to this. Around 11 a.m. EST, he beat his world record of 81,795,035, but that’s not the goal now. He’s trying to play the game for 100 hours, on a single credit. That would be a record across all arcade games.

Victor Sandberg is going for a world record in the endurance department, which would destroy George Leutz’s all time mark of 84 hours, 50 minutes, set in February with Q*Bert. Sandberg already beat his own record in Missile Command, set earlier this year, in about 55 hours of playing time. (The previous mark took 56 hours.)

Patrick Scott Patterson, who follows arcade gaming and its world record scene, said Sandberg is trying to grab power naps when he can, building up enough bonus cities to sleep through several minutes of unchecked bombardment. (Leutz did something similar through his Q*Bert marathon). That said, things don’t always go as planned. “I was going to take a break, but I gained too many points from the killscreen,” Sandberg said at 11:57 a.m, EST. “So I have to play through it.”

As of publication time, Sandberg’s score was 88 million (and change), he has 133 extra cities and has been through 32 killscreens. His secondary goals include a score of 100 million and to play a total of 10,000 levels (they effectively reset after completing level 256). He already is on level 8,330. Watch it all below.

Does anyone know Swedish? I’m curious to know what he’s repeating at the end of each level. If that’s even Swedish. If I played Missile Command for 57 hours, I’d be speaking in tongues.

Update: From reader Christer Carlsson:

Victor’s tracking program simply asking him to double check cities. When pressing his keyboard for tracking.

Bonus 1800 — voice says in Swedish: “Arton hundra, arton hundra.” (And sometimes “jämför arton hundra.”)

This means in English. “Eighteen hundred, eighteen hundred.” (“compare/check eighteen hundred.”)

2400 — “Tvåtusen fyrahundra.”

3000 — “Tre tusen.”

3600 — “Tretusen sex hundra.”

Missile Command 100 Hour World Record Attempt [Twitch. Thanks, PSP.]


  • I wonder when the next ‘Asian man dies in internet cafe after 50 hours of straight gaming’ story will pop up

  • 32 killscreens? I’m confused, I thought his goal was to get to 100 hours on a single credit. A killscreen is the part of a game where the game can’t go any further, because it was never designed to reach that point (usually the problem is some kind of integer overflow). If he’s hit 32 killscreens, then he’s used at least 32 credits.

    Unless this is a different definition of killscreen than we are used to?

    • A quick Google seems to indicate that unlike, say, Pacman, which ends with the kill screen, Missle Command loops back round to the first level again and repeats from there.

      • I’d argue that’s not really a kill screen then, just the final level before it loops back.

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