Nintendo EShop Back, Online Problems Fixed, Pokémon Apps Still On Hold

Nintendo eShop Back, Online Problems Fixed, Pokémon Apps Still On Hold

Nintendo's eShop is back online for all systems following repairs to many online services that had failed over Christmas. Nintendo gave the all-clear moments ago.

The eShop had been on-and-offline for some platforms and regions since Dec. 25 as the company worked to resolve the problem. On Facebook yesterday evening, Nintendo said the outage had been caused by a "one-time surge in demand" over the holidays, compounded by an influx of new Nintendo Network accounts, and the conversion of existing 3DS account information to Nintendo Network accounts.

The Nintendo Network ID became a single unified account for all platforms about a few weeks ago; before then, users of multiple devices had their purchases tied to the console or handheld where they made them. The eShop for 3DS and Wii U, along with all other core online services, went offline sometime during Christmas, which prevented users from creating Nintendo Network IDs. It was up and down intermittently since then.

Of note, the company said it would have more information later about the launch of the Pokémon Bank and Poké Transporter apps. These companion apps for Pokémon X and Y were supposed to launch on Friday but were held back because the high demand for them would have made the traffic problems worse.


Comments

    Ugh I hope they release the pokebank in the next week and they don't announce some retarded February release date.

      It'll probably be mid-January for USA, February for us; meaning missing out on the trial period and the special Celebi

        I think they said they would extend those dates for a few months due to the issues. (I think I read September next year for Celebi)

          Yeah but what about the trial period for the Bank/Transfer Program? I'm looking forward to using it but I'm unsure about paying for it.

            Yeah, but it's only $5 a year, that's the same price as ablock of chocolate, hardly expensive...

              Considering pre-announcement people were paying $200 for a Japanese Celebi on the Colosseum bonus disc $5 is sort of cheap. =P

                Why aren't they just using the DNS?

                  I wouldn't pay $200 for any of the event Pokemon I missed but I wouldn't cheat to obtain any of those Pokemon either (I might consider $200 for a full set of legit event items, but nobody would sell them all that cheap). The way I see it if my Pokedex isn't going to be completed with only legit Pokemon I might as well just use an action replay to fill the entire thing. Collectors are weird like that. We'll gladly pay a ton of money for an official second print of a card or a limited edition we didn't personally get given to us, but we won't put a perfectly copied bootleg card in our collection.

                  Not that I've got anything against people cheating to obtain Pokemon. If you want to skip the hassle of breeding a perfect IV Pokemon I can't really blame you. I'd be lying if I said I wasn't tempted to hack the event items into the game just because it's the only way to see the event in my save file.

              Only $6.50 AUD / $8.50 NZD a year...? Yeah, not so bad even with Australia Tax.
              I've had an eShop card ready since the 25th...

    I need it now dammit! There's so many rare Kalos shinies going for event legendaries like Mew and Arceus. I have oodles of those, I must have more Kalos shinies!

    Last edited 30/12/13 11:57 am

    "one time surge in demand", meaning their hardware was not ready for a catastrophic failure that led to voluntary service brown-outs? Because let's face it, the Nintendo Network doesn't seem to compare to PSN or XBL in terms of infrastructure.

    Last edited 30/12/13 5:00 pm

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