It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain

It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain

This is Scarlet Briar, posing here next to her massive drill ship, currently tearing a gigantic hole in the harbor outside of one of Guild Wars 2's most important cities. Somebody should probably put a stop to that.

This is it, Guild Wars fans. For months and months, ArenaNet's major living world storyline has kicked the living crap out of your characters. In the last instalment , the city of Lion's Arch -- a major player hub -- was completely overrun by Scarlet Briar's forces. You all let a plant lady take over your city.

Sure, she's got giant hologram thingies...

It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain

...and scary metal monsters...

It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain

...and a never-ending credit line at Home Depot...

It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain

...but enough is enough. It's time to run towards the giant scary drill instead of away from it.

It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain

Time to take down Briar Rose's army of misfit toys.

It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain
It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain
It's Finally Time To Take Down Guild Wars 2's Most Notorious Villain

And time to, most importantly, earn back a little of your dignity. She's a plant lady, for crying out loud.

I'm impressed at how much planning ArenaNet's put into this series of regular events. I don't think I've seen an MMORPG story this expansive and cohesive since my days in Anarchy Online, and that was mostly player-driven. Bravo. Guild Wars 2.

I'd come help, but I forgot my password and lost the package with my serial number on it, so I can't login without expending way more effort than I am prepared to expend.


Comments

    I wish things like this were player driven in MMO's, though i know that's a technical impossibility to a large extent.
    What i mean is, what if the worlds most notorious villain was a player, and this player had amassed enough gold and equipment to build this giant drill and terrorise a major city until enough players banded together to take them down?

    The only MMO that ever comes close to this is Eve online.

    Though i remember years back there was one that i don't think ever got out of beta. It was basically everquest, but there was a dragon in the mountains. If you could find and kill the dragon, you became the dragon, and the whole point of the game for you became staying alive, hiding, amassing gold, killing other players and breeding little baby dragons to protect you. The eggs took something like 10 game days to hatch, so you were powerful, but not too much so.

Join the discussion!

Trending Stories Right Now