The Tom Clancy franchise returns with the ambitious Ghost Recon: Wildlands.
The whole game is playable by yourself or with three friends — the game dynamically scales.
Here’s the setup:
Bolivia has become the largest cocaine producer in the world. The vicious Santa Blanca drug cartel has turned the country into a narco-state, leading to fear, injustice, and violence. The Ghosts, a legendary US Elite Special Operations team, is sent behind enemy lines to wreak havoc and break alliances between the cartel and the corrupted government.
Ghost Recon: Wildlands seems to heavily encourage players to change up how they approach missions. This a departure from the strict, mission-based structure of the other games:
Tom Clancy’s Ghost Recon Wildlands gives players unprecedented freedom. Players can engage in the entire game solo or team up with up to three friends in co-op to roam freely in this gigantic playground. Players will have complete flexibility in how they tackle the game’s story, missions and objectives, as well as their approach, whether it’s stealth, distraction, tactical or frontal assault, or a combination of styles. As a member of the Ghosts, players face countless difficult decisions, and those choices have tangible – and often unexpected – consequences for enemies and allies alike creating dynamic and emergent gameplay throughout.
Hey, I’m all for a new take on the shooter. Bring it on.
There’s no release date — or even a target year — attached to Ghost Recon: Wildlands. Like many Ubisoft games that debut at the end of a press conference, we may be waiting a while for this.
Comments
8 responses to “Ghost Recon Wildlands Announced, Is Open-World”
Tom Clancy’s MGS 5
Platforms ??
Or, this is a return to the ideals of the original PC GHOST RECON and ISLAND THUNDER…
I was thinking the same thing.. the original but set in open-world.. so much win.
This actually looks like a fantastic game. The synopsis sounded cliché and not particularly exciting. The trailer however, revealed something promising and inspiring. Hopefully Ubisoft can start to turn things around from a development-quality-on-release side of things.
I’m all for this, but The Division will have to prove that they have improved on their broken-on-release situation.
That being said, the games that come out these days are so big, with publishers making sure the dev team is as small as it can possibly be, that I’m not sure how anyone can release large scale games WITHOUT bugs and glitches from the very beginning….
Good luck Ubi!
So Ghost Recon crossed with GTA crossed with Borderlands? Yeah, I’m officially interested
I’ve been a bit over the series of late, but this will definately get me back into it. Should be cool!
So, is this set in the future again or is it taking a step backwards like Army of Two: The Devil’s cartel and waging a boring war on drugs that was lost years ago?