New ‘Smart Gaming Mouse’ Has A Tiny Screen On It For Some Reason

New ‘Smart Gaming Mouse’ Has A Tiny Screen On It For Some Reason

What’s the main thing you look at while PC gaming? Besides the monitor. And the keyboard. And the random things on your desk. And the window near your desk. And the ceiling. That’s right — your mouse. That’s why SteelSeries put a small OLED screen on theirs, I guess.

To be fair, SteelSeries’ new Rival 700 gaming mouse has a lot more going for it — swappable mouse covers and sensors, up to 16,000 DPI tracking and the coolest feature, tactile feedback. I just can’t get over that OLED screen. What do I need this for?

SteelSeries says the tiny display is good for keeping track of macros and DPI settings, as well as personalised logos and such. But I look at its placement and all I can imagine there is my thumb. I could see myself spending $US99 ($139) on this when it drops in the spring just to create a tiny picture of my thumb to place my thumb on, or a small sign reading “Thumb Goes Here.”

Or maybe I’ll just pick it up because SteelSeries makes good mice. I love the textured surface on it, and the lighting is nice and . . . why does it say “15” where my thumb goes?

Maybe its an esports thing I can’t understand without being on the circuit, as suggested by this quote from the official announcement.

“We’re thrilled to deliver the world’s first smart gaming mouse,” said Ehtisham Rabbani, SteelSeries CEO. “By listening to gamers and eSports athletes, we’ve perfected professional gaming mice for more than a decade. The Rival 700 takes that expertise and meets gamers needs today, and grows to help them win in the future.”

Somewhere an esports professional is pumping their fist in triumph right now. If they had a Rival 700 already it would be an excellent time to quickly read that OLED screen.


  • Can someone explain the 16 000 DPI? That is way above the resolution of any screen. Is there any benefit other than the high number?

      • Wouldn’t that be more like how quickly it samples the surface with the laser?

        You could still have 16 000 but measure once per second?

        • AFAIK mouse input DPI (dots per inch) isn’t a measurement of how quickly it samples a surface but how small a movement it can detect.

          What you’re referring to is the polling rate of the input (measured in Hertz/updates per second).

          i.e. The higher the DPI -> the more subtle movements it will detect (higher sensitivity)

          • True. I still don’t see how it is useful – does anyone use their mouse at top sensitivity? Moving that thing an inch would jump across the whole screen.

          • I’m still repping a G9x and using the highest DPI. I’d typically have to put the in-game sensitivity to the lowest (or near) in most games but it definitely allows you to make more accurate/precise movements if set up correctly.

  • This isn’t anything new, Coolermaster put a small OLED with DPI info on the first Sentinel years ago.

  • A pico projector which fires info onto the desk would be infinitely cooler and more legible.

    seems to be the mentallity ALL mouse makers seem to be following :/

  • When will my paper cup come with a screen in it telling me how hot the contents is and how much is left…..

    Brb starting a travel mug Kickstarter.

  • It’s 15 headshots, as that’s the CSGO headshot icon (It’s a hole in the head, with an arrow/bullet coming out of it). Would be cool to have your remaining cash/economy on there though!

    Also a little PSA:
    Gaming mice are designed for intense use, much like an engine & other parts in a racecar – it will perform well for it’s intended purpose, but it’s lifespan is shorter and will need replacing sooner than a ‘regular’ mouse. Many people are not aware of this and show up on forums bemused after as little as 4 months (if they used it every day for 5 hours of gaming alone). eSports players replace their mice infrequently.

Show more comments

Comments are closed.

Log in to comment on this story!