Mafia III Is Seriously Glitchy

Mafia III Is Seriously Glitchy

I’m still working my way through Mafia III for our review, but I can tell you this much: It’s glitchy. Damn glitchy.

Certainly, there are things to like about Mafia III. New Bordeaux is a place I prefer to stroll through, just to take it all in. It’s a shame, then, that inconsistent AI and instability that makes a car with hydraulic suspensions look like a damn baby cradle keep pulling me out of it. Let’s take a look at just a few examples.

Ti Dunbar shared this clip of a glitch I also encountered. The mission started, but the car wouldn’t:

As CreativeCannon demonstrates, guard AI can be comically incompetent. This kind of thing isn’t even uncommon, is the worst part:

Beware, the runaway television, courtesy of atakawona:

OK, this one from SicK BuBBleGumZ is actually pretty cool:

Two-and-a-half Donovans? Sure, why not (via AngelLeliel):

Mafia III Is Seriously Glitchy

What janky open-world game would be complete without a random chance that faithful ol’ terra firma will slide out from beneath your feet like a wet old rug (via KeyLAN)?

And finally, here’s the mother of all Mafia III glitch videos from CrowbCat. It’s got a bit of everything: boats wrestling, mirrors revealing twisted alternate dimensions, men getting stabbed through walls, throw animations triggering long after you’ve thrown people, etc:

Dare I ask what sorts of glitches you’ve encountered in Mafia III?


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