Mass Effect Andromeda Will Support NVIDIA’s Ansel At Launch

Time to freshen up those wallpapers.

One of the best bits of tech released over the past year has been the NVIDIA Ansel in-game screenshotting tool, which has opened up a world of gorgeous screenshots and imagery previously only available to those schooled with Cheat Engine, SweetFX and downsampling. And while the Mass Effect series has never officially supported mods, and doesn’t have any Photo Mode in-game (those things didn’t exist back then), the series was always a fan favourite for creating iconic wallpapers and screenshots.

But good news! During a booth tour of NVIDIA, the GPU manufacturer was happy to show off what they called a “flythrough” of the game working in conjunction with Ansel. I asked whether this “flythrough” was a benchmark that would ship with Andromeda on day one and received a non-answer, so take that for what you will. But a NVIDIA representative did confirm that Andromeda would support Ansel from day one, which should make Twitter and social media a lot of fun over that first week.

The demo also showcased an upgrade to the Ansel interface, where users could capture images in raw HDR format. The rest was fairly standard, ranging from basic still photos to the VR-appropriate stereoscopic grabs.

Part of the fun of Andromeda will be sharing your grabs with the rest of the world, and Ansel makes that a hell of a lot easier. Bring on March 23, I say.


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