We’ve almost survived E3 2017! Just a couple more weeks to go. Today on Kotaku Splitscreen, Jason sits down with two more game developers: The director of South Park: The Fractured But Whole, and the executive producer/lead programmer of Pillars of Eternity 2.
Above: Dramatic reenactment of Jason’s South Park interview
Jason and I start out by catching up on how E3 is going today (the state of Jason’s vocal cords may give you a clue). After that he talks with Jason Schroeder, game director on South Park: The Fractured But Whole (18:45). Last comes Adam Brennecke (35:26), executive producer and lead programmer on Pillars of Eternity 2, for an in-depth chat about how they’re designing that game and how much work it takes to make a good RPG quest.
You can check out our previous E3 podcasts as well, featuring our reactions to Nintendo and Jason’s time playing Super Mario Odyssey here, and Jason’s interviews with the directors of Destiny 2 and Days Gone here.
One episode left before we shut this whole thing down. Thanks everyone for listening.