We Talk About Mass Effect: Andromeda’s Turbulent Development

On this week’s episode of Kotaku Splitscreen, Jason Schreier and I spent some time discussing his lengthy reported story covering the troubled five-year development of Mass Effect: Andromeda.

You can listen to that segment in the video above, and subscribe to Splitscreen on Apple Podcasts or Google Play. We have a pretty cool plan for covering E3 next week, so we hope you’ll tune in.


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