On this week's episode of Kotaku Splitscreen, Jason Schreier and I spent some time discussing his lengthy reported story covering the troubled five-year development of Mass Effect: Andromeda.
We Talk About Mass Effect: Andromeda's Turbulent Development
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Briefly. "Player choice and female playable characters are here to stay." — DICE GM Oskar Gabrielson, delivering an excellent smackdown to Battlefield fans upset that you can play as a woman in the next game.
Poor Alex is still under the weather so, much like Jackson, I have no idea what his last Scribbletaku was meant to be. My guess is "emotional rollercoaster".