Guy Wins Mobile Game Tournament, Has Nothing To Say

Tomato, the Shanghai finalist for Summoners War, went on to become its first world champion after a full day of harrowing matches against other elite players. When asked if he had anything to say to fans in the audience and online, he said "No."

The $US61,000 ($80,105) prize pool World Arena Championship took place on Saturday at the Microsoft Theatre in LA. Finalists from around the world travelled there to compete against one another at the center of a vast, neon-lit stage with only their tablets. The competition was also a loosely camouflaged marketing event for the Summoners War's publisher, Com2Us, and its future plans for the micotransaction-heavy game. In addition though, it was the first opportunity for some of the most devoted players to finally get recognised on an international stage after years of meticulously trying to optimise their monsters' stats.

Tomato, a favourite going into the tournament, was clearly one of the top players to anyone watching. He was still somewhat suprised he went on to win the whole thing though, citing the qualifications of his opponent, PSY! and chalking victory up to luck. His relief at winning was most evident as he stood on stage holding the novelty $US20,000 ($26,264) check for first-place. When the hosts tried to take it away from him so he could hold up the championship trophy. He reluctantly held on for seconds that felt like an eternity to anyone watching. He clearly spent a lot of money on the game to get to where he was, and a lot to fly out to LA as well. While Tomato refused to say anything to the crowd, he did explain that he'd be using the prize winnings to help recoup his travel costs.

Summoners War is a very popular South Korean mobile game. It's like Pokémon crossed with the combat of one of the older Final Fantasy games. Players unlock monsters to fight at their side and grind for in-game resources in order to power them up. There's also a player-vs-player mode where people get duel one another with the monsters they have been building up. Unlike in Pokémon, however, each side consists of four different characters fighting simultaneously.

If you're into MMOs and also small sprites unleashing familiar patterns of attack, Summoners War is the game for you, especially since it can be taken on the go, allowing people to repetitively grind anywhere in the world, like Pokémon Go but with a veneer for strategy. In competitive play, this means selecting the right match-ups between your monsters and your opponent's, and hoping the random number generation behind when their special abilities trigger hashes out in your favour.

Tomato proved the most adept at navigating those granular intricacies and as a result picked up enough cash to keep building out elite monster squad for years to come. You can re-watch the entire event below.


Comments

    Ironically one of the most memorable awards speeches.

    If I won a mobile game tournament I'd try and keep a low profile too.

    Mobile E-sports huh. I have mixed feelings about this.
    RNG base battle huh.

    To what extent can we say this is "Skillfull?"

    The skill is probably in the prep work and accounting for the RNG before it happens. I've never played the game but strategising around RNG tends to involve being aware of all the outcomes and ready for them if they happen.

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