A new board game from Martin Wallace has players exploring the outback while battling against Lovecraftian horrors.
Set in an alternate reality 1930s Australia, Auztralia is inspired by Wallace's previous work A Study In Emerald. Auztralia combines a sense of adventure and exploration in the Australian outback with Cthulhu.
Because we still aren't over that phase where every other board game has to have Cthulhu.
One of the hallmarks of Wallace's games is the tight economic design where players have to work hard to manage their resources. The other hallmark of his work is iteration. While many of his earlier games stand on their own, more recent games borrow heavily from previously used mechanics expanding and refining them for a new experience.
Auztralia looks to be one of those games, as A Study In Emerald is already on its second edition after the initial release was deemed too complicated.
The game's website claims that "it also boasts a randomised board setup, an innovative combat mechanism, and a surprisingly tense solo play mode." There is no mention of kangaroo cultists but there's also no mention that they aren't in the game either.
Auztralia is in its final stage of development and scheduled for release next year.