PUBG Adds Replays To Version 1.0, Solo FPP Coming Next Week For Australia & NZ

With video streaming software free, accessible and easy to set up, along with technologies such as NVIDIA’s ShadowPlay, missing those magic in-game moments is much rarer than it was. Come version 1.0 of PlayerUnknown’s Battlegrounds, you’ll have another option available to record your gameplay, with a replay feature added to the game’s latest test build.

It’s the big ticket item on the patch notes for the test build, posted yesterday on PUBG’s Steam community hub. Along with the usual slew of bug fixes and UI tweaks, players will be able to record their matches for playback later:

  • Added replay function which can record up to 1km around the character
  • Please enable the replay saving in Options before you enter a match
  • When the game ends, the replay will be saved and can be played on “Lobby – Replays” menu
  • Up to 20 replays can be saved. They will be automatically deleted in the oldest order when the number exceeds 20

The replay won’t be locked to just your character; you’ll be able to move the camera around within the recording zone.

Also of note, the solo FPP mode will be enabled for OCE and SA servers sometime “next week”, with a few caveats:

Please keep in mind that outside peak times it may be hard to find FPP matches in these regions, especially after we add the map selection feature. Off-peak times could last anywhere from 11 to 17 hours. But since this is a widely requested game mode in OCE and SA, we still decided to add it and will be monitoring the situation.

1.0 Test Build Patch Notes #3 [Steam]


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