Actually, Metal Gear Solid V Players Didn’t Destroy Every Nuke In The PS3 Version, Konami Now Says

Actually, Metal Gear Solid V Players Didn’t Destroy Every Nuke In The PS3 Version, Konami Now Says
Screenshot: Konami
To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix.

Earlier this winter, a cutscene nestled deep in Metal Gear Solid V: The Phantom Pain’s PS3 version was triggered because, it seemed, once every single nuke in the game had been located and destroyed. Konami now says that disarmament was not achieved.

According to the Tokyo-based game company, one player’s “improper conduct” caused the cutscene, which was placed in the game’s code, to play. That account, Konami added, has since been banned, and it has instituted preventive measures.

Below is an official announcement by the official Metal Gear Twitter account:

As of writing, MGSV Nuke Watcher reports that there are 119 nukes in the PlayStation 3 version.

This disarmament achievement was thought to be impossible because players, who could build nukes as they please, were required to join forces to denuclearise the game.

Konami’s luck with this particular not-so-secret cutscene has not been good. Back in 2018, it was unlocked accidentally for PCs users.

Comments

Show more comments

Log in to comment on this story!