Terraria Will Release On Stadia As Planned After Developer Regains Access To Google Accounts

Terraria Will Release On Stadia As Planned After Developer Regains Access To Google Accounts
Screenshot: Re-Logic / 505 Games

The Stadia port of Terraria was cancelled suddenly earlier this month after a developer’s Google account was abruptly locked. But after working with Google, the team behind the indie hit has announced a happy ending: Terraria is coming to Stadia.

Earlier this month, Terraria dev Andrew Spinks was locked out of his Google account, making it impossible for him to access his Gmail inbox among other important Google services and sites. After weeks of trying to get his account back, no progress had been made. On February 7, Spinks tweeted his frustration with the company and the situation. He also stated that the (then unannounced) Stadia port wasn’t going to happen.

But now, Spinks and Terraria development studio Re-Logic have reversed course. As spotted by Eurogamer, the news comes via a post on the Terraria forums. According to Re-Logic, Google explained the situation to them and restored access to all accounts.

“After a month of pushing (and with the immense support of our fans), Google finally reached out and was able to provide a lot of transparency around the situation and to restore access to all of our accounts. Due to the hard work the Stadia team has put in – as well as our partners at 505 Games – we have decided that we will allow the upcoming launch Terraria on Google Stadia to proceed. The Terraria Stadia build is based on the DR Studios 1.4.0.5 (latest) build, and is currently at Google for certification review.”

Released back in 2011, Terraria has continued to receive frequent updates, new content and has been ported to nearly every platform under the sun. After selling 30 million copies across multiple consoles and devices, Stadia was one of the last places where you couldn’t play Terraria.

Google Stadia Shuts Down Internal Studios, Changing Business Focus

Google Stadia, the late 2019 streaming platform that promised to revolutionise gaming by letting users stream games without needing to own a powerful PC or console, is altering course, getting out of the game-making business and will now offer its platform directly to game publishers alongside offering Stadia Pro to...

Read more

While this story has a happy ending, things over at Google Stadia seem to be going poorly. On February 1, the company cancelled all of its own Stadia projects, closing both of its new game studios and laying off nearly 150 developers in the process, according to a source familiar with Stadia’s operations. All of this came with no warning and only a week after devs had received emails from Stadia VP Phil Harrison congratulating them on their “great progress.” This led to an awkward situation where a game was unable to be patched to fix annoying bugs because Google had uh… fired all the developers.

Google is also facing a class-action lawsuit over a lack of true 4k. And yesterday, it was reported that after spending millions of dollars securing big-name games, like Red Dead Redemption 2, Stadia underperformed its sales target by hundreds of thousands of users.

So good news: Terraria is coming to Google Stadia at some point. Bad news: It’s completely possible Stadia won’t even be around before it finally releases on Google’s failing streaming platform.

Related Stories

Google’s Facing A Class-Action Suit Over Stadia’s Lack Of True 4K Gaming

There’s another gaming-focused class action lawsuit in the works, this one against Google Stadia over whether or not Stadia can run games at 4K resolution. The suit was originally filed in October, but had a development earlier this month when lawyers for co-defendants id Software filed a notice of removal...

Read more

Stadia Developers Can’t Fix The Bugs In Their Own Game Because Google Fired Them

Apart from the sacking of about 150 developers, the throttling of Google Stadia has left a ton of early adopters well and truly in the lurch. Stadia was maligned from the start, and if the latest experience of Stadia users is any indication, it’s sure as hell not leaving a...

Read more

Comments

  • Who’d have thought that a developer’s midnight Twitter dummy spit might end up being reconsidered one he had a chance to calm down and think about whether he really, genuinely wanted to throw away tens of thousands of hours of work and future income simply because his internet provider is shit.

        • Seems like you got yourself because you don’t know how to describe things. I was genuinely wondering if I’d missed a source somewhere. You seem more raged up than the poor dude who’s been stuffed around.

    • Huh, I don’t see any overt mentions of his internet provider being an issue in there, or do you mean Google stuffing accounts around? Did the ISP do something that got his Google accounts banned?

    • ” throw away tens of thousands of hours of work ”

      What do you think the process is to port a game to stadia lol? I guarantee you it doesn’t take ten thousand hours.

      What hours is he throwing away by not porting to google angora? List the exact reasons.

      Future income lol? Stadia is a sinking ship. Any income he would make could be matched or surpassed by having a sale on steam.

      It’s puzzling why you are overtly hostile towards this dude who had a legitimate reason to be pissed at google.

      • From what little I’ve seen, the fish has been noticably more hostile towards basically anyone and anything for little to no reason since the GameStop fiasco.

Show more comments

Log in to comment on this story!