Dark Souls 3 Streamer Blows Minds By Beating Game With Single Button

Dark Souls 3 Streamer Blows Minds By Beating Game With Single Button
Maybe we could be friends? No? OK, that's a bummer. (Image: FromSoftware)

Have you ever picked up a FromSoftware game, played it for a while, got your arse whooped repeatedly, and wondered how you’re ever supposed to beat the game? It’s probably a question every Dark Souls 3 player has asked at least once. However, you probably haven’t asked yourself how you’re supposed to beat it using just Morse code on a single button. Because that would be silly. But one DylanRudeism” Beck did.

Rudeism, who has some 54,000 Twitch followers, posted a series of clips across the internet of him playing Dark Souls 3 with one button. The obvious goal was to beat the game, but the stipulation was using the telecommunication method of Morse code to reach the end. This is right in his wheelhouse, as Rudeism “plays games wrong,” as he puts it.

As he describes on his YouTube channel, Rudeism plays “any game with any controller.” Especially the more unconventional ones. Think parkouring in Mirror’s Edge with a steering wheel, or killing heroes in Overwatch with a DDR dance pad and Guitar Hero guitar simultaneously, and you get the idea. So while using Morse code on a single button is weird for us regular gamers who drearily default to gamepads or keyboards, Rudeism likes to live life dangerously.

How dangerously? Well, just check out the clip below.

What’s happening here is Rudeism beating Dark Souls 3 by tapping out Morse code on that homemade button. He cleared all 19 of the base game’s bosses using 258,196 button presses, and honestly, it’s pretty impressive. Dark Souls 3 is hard! And here’s Rudeism, showing the “Git Gud” crowd up by finishing the whole game with one finger.

Read More: Elden Ring Will Be Easier, Dev Says, But No Difficulty Options

The Nameless King, what the fanbase considers is the game’s hardest boss, was also bested by Rudeism’s Morse code setup. He gets killed a few times during the run, but eventually beats the big sword guy like it’s nothing. I already don’t understand how Morse translates to controller movements, but Rudeism pushes through even input delay to pull off this bizarre achievement.

We’ve reached out to Rudeism for comment and will update if we hear back.

This is just the latest instance of gamers playing and/or beating video games in very odd ways. In September, a Final Fantasy XIV player dabbed all over a boss using motion controls via the Kinect. And a year ago, one Dark Souls 3 player was soaked in blood whenever he took damage, while another thought it’d be a great idea to play the game using the Ring Fit Adventure controller. People are excellent at being daft, and I love it.

 

Comments

  • Very cool, very talented, very impressive…… but man stop it with the Difficulty option stuff… let them make the games they want to make

    • To be fair, I am a Deaf gamer that is going blind. A lot of the game genres I loved so much as a teen/young adult are simply too hard for me now and I do enjoy trophy chasing.
      Being allowed to avoid the “nightmare” trophy or even multiplayer aspects would make gaming more satisfying for me now. And I used to be that guy who picked the hardest difficulty from the start every time because I wanted to get the true experience for my money. But now… I can’t. Some games I just can’t finish thanks to needing to hear/not being able to see the whole screen. And no, I don’t want to be playing on super easy because that removes a lot of the fun for me. So there is definitely an area of accessibility with difficulty that is lacking, especially with games like Dark Souls.

      The only game I can play and enjoy online is Fortnite (even if I’m not great) because their visible sound options are fucking incredible.

      Just some perspective for thought. Game on!

      • I don’t think anybody would mind if they added more options for things like visible sound options (I admit I don’t really know what that is, I assume its visual indicators of noise?), colour blind options, ect

        I mean specifically “put an easy mode in” argument. I can sympathise with people who cant physically do things like others (my hearing is slightly compromised and my wrists are starting to lock up more, so I will probably be looking for ways around this myself in afew years), but other than button remapping or specialized controllers I don’t know what the solution is

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