I love Studio Ghibli. So much. I love Studio Ghibli so much that I’m willing to check out Ni No Kuni when it comes out in Australia early next year, despite the fact I haven’t enjoyed a JRPG for a decent amount of time!
This interesting video, which takes us behind the scenes of LEVEL-5, and runs through some of the motion capture used. Interestingly it seems as though, while LEVEL-5 captures real motion, with Ni No Kuni the team has attempted to stylise it a bit more to give it the Ghibli animated feel.
A lot of other studios use similar techniques. I remember being really surprised when I was told that God of War didn’t use motion capture, mainly because the team felt that Kratos’ movements should be too grounded in reality. Makes a lot of sense. With Ni No Kuni it look as though the team wants to create something that feels real and unreal at the precise same time.
The team worked with Studio Ghibli to retain the hand-drawn feel of the art, and it really shows. Looking forward to playing this.
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