Tagged With bayonetta


This is an image the newly opened Platinum Games Twitter account put out yesterday, compliments of artist and designer Yusuke Hashimoto. It shows Bayonetta 1 & 2 split into what looks like the Nintendo Switch's neon-coloured Joy-Con. Or maybe we're just seeing things.


It's been 10 years. Platinum Games was founded on 1 August 2006. Since then, the Osaka-based game company has churned out a slew of memorable titles. In a recent interview with Kotaku, Platinum Games co-founder Atsushi Inaba spoke about his past and the studio's future.


In many action games, offence and defence tend to feel like two separate mechanics that sometimes talk to each other. But when you're playing the two Bayonetta titles the way they're supposed to be played, evasion and attack are parts of the same integrated whole. And damn does it look beautiful.


"What if you could feel good all the time?" That's the question that Bayonetta 2 seems to ask. It answers that query, too. With an avalanche of mind-bending spectacle that will very often leave you dizzy and, by the end of it, a little numb.


Eleven hours in to my live-stream of Bayonetta 2, I had beaten the game and was looking to enjoy my first meal of the day. Yet, even then, I just had to try out the game's co-op mode -- and I am so glad that I did. Even as tired as I was, it quickly became my favourite part of the game.