bioshock
-
There’s Always A Lighthouse. There’s Always BioShock Switch Impressions
BioShock: The Collection, which contains all three games in the series and their DLC in one neat package, came out for PlayStation 4, Xbox One, and PC in 2016. This week, it’s on Switch. As it turns out, both Rapture and Columbia are well worth the return voyage.
-
BioShock Speedrunner Fakes Catastrophic Crashing Glitch During AGDQ Run
BioShock is an especially harrowing game to watch people speedrun, largely because of all the small things that can go wrong. Unpredictable framerate and physics glitches can send otherwise flawless runs careening off the rails, and this instability makes it easy to screw up crucial skips. Speedrunner BloodThunder knows this better than anybody, and last…
-
In Close to the Sun, Curiosity Matters More Than Combat
Whether you want to refer to them as walking simulators or first-person narrative adventures, I’ve come to appreciate the slower paced nature of experiences like What Remains of Edith Finch and Firewatch this generation – especially when compared to the ‘spectacle’ other games seek to provide by thinking that bigger is better.
-
BioShock’s Jewish Roots Run Deep
The iconic lighthouse that players encounter in BioShock’s opening moments stands like a beacon, ushering lost souls to Rapture’s doors. Symbolically, It’s like an art-deco Statue of Liberty. Except instead of inviting the huddled masses with words of welcome, Rapture’s opening sonnet poses a question: