clips

  • Real-Time Raytraced Quake 2 Is A Beautiful, Noisy Mess

    Real-Time Raytraced Quake 2 Is A Beautiful, Noisy Mess

    If you want the best 3D graphics has to offer, then raytracing is where it’s at. By simulating the path each photon takes from a light source to a surface, you can theoretically render lifelike, if motionless, scenes. Offline, you have all the time in the world, but in real-time… you have about 16 milliseconds.…