direct3d
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Vulkan Multi-GPU One Ups DirectX 12, Works Pretty Much Everywhere
It’s still very early days for DirectX 12 and Vulkan, the main graphics APIs fighting for superiority. It’s not quite Blu-ray versus HD-DVD; even if one does pull ahead with developers, the other won’t suddenly vanish. A lot of factors can decide the battle, with one of the more interesting being support for mixed hardware,…
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Mantle, AMD’s Next Generation Graphics API, Is All But Dead
You guys remember Mantle, right? It was AMD’s effort to inject life into what was once a languishing area of improvement: 3D graphics APIs, the software that powers modern, real-time 3D. However, it appears the company is shelving its creation a mere two years after its inception.
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Your Next Direct3D 12 Tech Demo Is Courtesy Of… Intel?
It goes without saying that Intel is unanimously on-board with Direct3D 12, the next revision of Microsoft’s graphics API destined for release in the latter half of 2015. Until then, we won’t see benchmarks from the enthusiast sites, so we’ll have to be happy with numbers from Redmond itself or, in this case, chip maker…