directx 12
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DirectX 12’s Mixed AMD / NVIDIA Mode Can Outperform SLI And Crossfire
The onslaught of new 3D APIs, including Metal, Vulkan and Direct3D 12 is busting preconceptions along with performance barriers. This time around it’s Microsoft’s contender, showing that you’ll not only be able to run mixed GPUs in a quasi-SLI / Crossfire configuration, but they can run faster than single vendor setups.
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AMD Gets A Huge Bump In The Early DirectX 12 Results
AMD has been well behind NVIDIA in the last couple of years, but that might be about to change if these DirectX 12 benchmarks hold up.
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Square Enix’s Latest Tech Demo Looks Utterly Gorgeous
Square Enix teamed up with Microsoft to show what the upcoming DirectX 12 can do. How does 63 million polygons per scene sound? It sounds like a lot!
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Your Next Direct3D 12 Tech Demo Is Courtesy Of… Intel?
It goes without saying that Intel is unanimously on-board with Direct3D 12, the next revision of Microsoft’s graphics API destined for release in the latter half of 2015. Until then, we won’t see benchmarks from the enthusiast sites, so we’ll have to be happy with numbers from Redmond itself or, in this case, chip maker…