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Pokémon Sword And Shield’s Giant Pokémon Changed Up My Battle Strategy
If you were worried about Pokémon Sword and Shield’s new Dynamaxing mechanic, which makes your Pokémon super big and super powerful for a limited amount of time, being an empty gimmick, you can calm down. I played a 20-minute demo at E3 yesterday, and it actually adds to the game’s complexity.
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The Internet Reacts To Zelda’s New Haircut
All it took was two minutes and one surprise trailer for Nintendo to turn a sleepy E3 to an explosive bonanza—but that’s what happens when you announce a sequel to The Legend of Zelda: Breath of the Wild, perhaps the most beloved game in recent memory. The trailer cryptically hinted at something extremely dark and…
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A Closer Look At Cadence Of Hyrule
Cadence of Hyrule, which will be available on June 13 for Switch, is a crossover of The Legend of Zelda and the hit indie game Crypt of the NecroDancer. Playing as Link or Zelda, you’ll dance through Hyrule, slashing enemies and solving puzzles to the beat of up-tempo remixed Zelda tunes.
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For Honor’s New Soul Rush Mode Is Frantic, Strategic Fun
The medieval fighting game For Honor is alive and kickin’ us off ledges, and as a part of that, Ubisoft just released a new mode called Soul Rush. A little cops-and-robbers and a little PG-13 blood-fuelled deathmatch, Soul Rush rules, and only gets better the more you play it.