Tagged With education

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Games can be powerful. They can be thought-provoking. They can be emotional. And they can teach. We might shake our heads at so-called "educational games", but they have proven themselves an effective way to inform and engage where other, more formal methods fail, especially when it comes to children.

Which is why projects like Vaxcards — a competitive card game with multiple complexity levels, cooked up by a pair of Australian medical professionals, is so important in a climate where immunisation, once an unquestioned given, has found itself — somewhat quizzically — under assault.

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I have no words. Alright, I have a couple. Interplay is mostly not a thing these days, but back in the 90s, the company was publishing hit after hit. Fallout, Baldur's Gate, Alone in the Dark, Descent... the list goes on. So to discover Interplay also put together an educational movie about games programming during its wonder years... well, let's just go to the tape, shall we?

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I was terrible at mathematics in my adolescence. I hated it. I dropped it as a subject going into Year 10, though that's not super important, as I eventually dropped myself from the entire curriculum before that HSC. At the time, I had no idea I'd eventually become a games developer, or the lasting effect my disregard for algebra and trigonometry would have.