We know that Fruit Ninja was the game that set Aussie mobile developer Halfbrick on its path of success. What we didn’t know is that studio’s creative powers could be used for eeeeviiillll, as the deceptively simple, yet oddly nefarious game Tank Turn Tactics showed.
Over at Unwinnable, they’ve posted a list of “The 40 Most Impressive Displays of Facial Hair at GDC 2013“. It was a pretty beardy event.
This is pretty cool: Last week, during the Game Developers Conference, Jake Solomon, designer of last year’s XCOM: Enemy Unknown sat down with host Adam Sessler to chat with Julian Gollop, designer of 1994’s X-COM: UFO Defense.