Another PAX has come and gone, with attendees filled to the brim with indies, badges, panels and lots of swag. I toured the show floor over the three days. Here's what stuck out to me from the show floor.
Tagged With pax aus 2018
PAX Australia has a track record of attracting intriguing keynote speakers. Rhianna Pratchett, the writer who worked on Bioshock Infinite, the recent Tomb Raider games, Overlord and Mirror's Edge, joins that club this year.
So in advance of her PAX Q&A, I spent an hour chatting to Pratchett about the practical process of writing in video games, working from home, and the art of narrative triage.
While the late Sir Terry Pratchett's Discworld has been adapted to all manner of mediums, the genius author's quirky universe has only been translated into video games a handful of times. And according to Rhianna Pratchett, an award-winning games writer in her own right, those games will probably never see the light of day again.