When I first started Persona Q2: New Cinema Labyrinth, I was having an absolute blast. That wasn’t surprising, because its predecessor, 2014’s Persona Q, was an excellent game, and the series these games draw from, Etrian Odyssey, is also excellent. So it was with high expectations that I jumped into a Hard mode playthrough on my 3DS, ready to scramble and map and socialise my way through tough labyrinths and gruelling boss fights. I got some of that, but where I was expecting to be dazzled, the game ultimately fell a little short.
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Persona Q, a 2014 turn-based role-playing game for the 3DS, put Persona 3 and 4 characters into an extended “what-if” scenario where they had to band together and navigate gigantic labyrinths to escape an abandoned high school.
It’s easily one of my favourite 3DS games, so you can imagine I was pretty hype for Persona Q2: New Cinema Labyrinth, out June 4 on the 3DS. It’s a sequel that brings the Phantom Thieves from Persona 5 into the mix. I’m 25 hours in, and I have barely been able to put the game down.
Briefly: Persona Q2: New Cinema Labyrinth has a trailer and a Japanese release date of November 29, 2018. It will be for the Nintendo 3DS. There's no information yet about a potential Australian release. Learn more on the official website.