Tagged With the evil within 2

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Yesterday, I checked out a handful of upcoming PlayStation games and finally got to play Days Gone. Zombie apocalypses seem a dime a dozen these days, and while the setting and characters felt generic, the teeming zombie hordes are some of the most terrifying I’ve ever faced.

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One of the most enduring character archetypes, one that adds a zesty burst of horror to any game, is the psychotic artist. You know the type: the dapper, urbane, well-spoken aesthete who values art above life and moans about critics who simply don't understand their brilliant work. No one truly appreciates their genius, therefore they must work outside the boundaries of law and morality that restrain lesser beings such as you and I.

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Recently, I played The Evil Within 2 on Kotaku US' Twitch channel. I expected a linear series of monsters and scares but instead found a loose, semi-open world structure that made me feel anxious and helpless. It's a chaotic, freeform take on horror that make every encounter unique and scary.

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When we meet Sebastian Castellanos at the beginning of The Evil Within 2, he's a broken man. The mind-bending events of the previous instalment fractured his psyche. He blames himself for not being able to save his daughter Lily from a house fire, and his wife left him. He's been booted from the police force and he spends his days in seedy bars, searching for solace at the bottom of a glass.

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The silly season is here, people. This week alone Sebastian Castellanos and The Evil Within return with Bethesda's batshit bonkers horror world. Monolith jumps into the fray with sexy Shelob and Shadow of War, and the PAYDAY 2 developers are back with another heist game - set in World War 2. And the Switch gets more indie games, as you'd expect.