This glitch, found in Ultimate Marvel vs. Capcom 3, has apparently been known or observed before; now there’s a tutorial for how to enter the game’s “Reverse World”, in which all combatants are silhouetted and all inputs are reversed.
It’s preceded by a switching (and locking) of the camera to its Z-axis, meaning left and right on your stick moves your fighter forward (closer to the screen) or backward (into the distance). Commenters on Shoryuken, where the tutorial was first posted, believe that reverse-world entry is limited only to the game’s Xbox 360 version. Some PS3 users say they can only get a black screen.
See the above video for detailed instruction, but more or less, after the Z-axis glitch happens, Deadpool’s level 3 super will send you to Reverse World. And it’s trippy.
UMvC3 Z-Axis/Reverse World Glitch Tutorial [Shoryuken]


















Jordaan Mylonas
Monday, December 5, 2011 at 8:33 AMIs there a Marvel equivalent of the “Bizarro” adjective?
Joshy206
Monday, December 5, 2011 at 9:02 PMI was thinking of the Negative Zone. It’s more of a Marvel equivalent of the Antimatter Universe, but it’s name lends itself to this video.
Matt
Monday, December 5, 2011 at 8:59 AMThis site is going backwards.
Neil Williams
Tuesday, December 6, 2011 at 12:04 AMBecause one of the US guys actually posted an article that is related to a video game, and it happens to be kind of interesting? Yeah, they’re totally sliding WAAAAAAAY back with this one.
Pariah
Monday, December 5, 2011 at 1:29 PM“I’ve got all I need!”
gman
Monday, December 5, 2011 at 9:37 PMwho wants to bet that in the future Marvel vs Capcom 4 game they will pay tribute to this glitch by making it an actual challenge mode or something?
Pariah
Tuesday, December 6, 2011 at 12:34 AMI’d actually pay for this to be DLC in UMvC3.