Community Review: NBA 2K17

If you pre-ordered really early, or just bit the bullet over the weekend and bought the game anyway, you would have gotten early access to the full version of NBA 2K17 ahead of its retail release. Even prior to that, part of the career gameplay was released via The Prelude.

So, how did it turn out?

I’ve still been on the fence about what platform to get NBA 2K17 on. So far reports are that the PC version is a bit buggy, although updating drivers seems to have sorted out any performance issues for many.

As for the career mode, there’s no more Spike Lee — which instantly makes everything better. Kobe Byrant is supposedly your mentor, and rather than going the NBA 2K15 route of having you earn a 10-day contract, you end up doing drills for Kobe on a random street court instead.

It’s a much cooler and faster intro that gets you into the mechanics of upgrading your player, rather than locking you into irritating cut-scenes and a player you can’t customise for the first few hours. There is the small part where you can’t really go from high school to the NBA anymore, but the introduction of the Summer League is pretty cool

From what I’ve heard here and on social media, the servers are holding up reasonably well so far. That’s arguably the biggest thing 2K needed to nail, although improving defence and making it easier to contest shots is a nice touch as well.

All in all, the word is pretty good. Have you picked it up? What do you think of NBA 2K17 so far?


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