Crysis has long been a benchmark for PC hardware, a high-octane series packed to the brim with nasty aliens and powerful graphics.
Sean Tracy, a technical designer for Crysis studio Crytek, tweeted this morning that he is at a Durango summit in London. Two weeks ago, Kotaku reported that Durango is the codename for Microsoft’s next Xbox. [Twitter, via NeoGAF]
A couple weeks back I ran an enjoyable feature on Duncan Harris, the video game photographer behind the website DeadEndThrills. Harris takes some of the most evocative, beautiful video game screenshots I’ve ever seen, and we’ve been sharing some of his work each week here.
Remember back in May, how we showed you that footage from the US military’s new “video game” simulation suite? Well, it’s back. And it looks more amazing than ever.
The Last of Us. Crysis 2. Star Wars: Old Republic. Uncharted 3. Some of the biggest games of the year, and beyond, and this man has done amazing art for the lot of them.
Today, Crytek’s landmark 2007 PC game Crysis was re-released as a downloadable game for both Xbox 360 and PS3. I’ve already had a chance to play the game and really liked it, in particular its improved controls, strong visuals, and directly-translated open gameplay. It’s a strong port of a good game.