fighting

Naruto Shippuden Ultimate Ninja Storm 3: The Kotaku Review

After nearly a decade of playing Naruto video games, that annoying little jerk of a ninja unleashes his most powerful move yet — making me cry. God, I hate him.


Why The Sequel To Rival Schools Is My Favourite Fighting Game Ever

Growing up, I had two game systems: a barely working Atari 2600 (which lived largely forgotten in our guestroom closet) and an original NES. These lasted me until 1997 when I saved up and bought a Super Nintendo — over a year after the release of both the original PlayStation and Nintendo 64.


Dead Or Alive 5: The Kotaku Review

The Dead or Alive series has always felt like it was my fighting franchise. From the moment I first button-mashed my way to my first counter in the 1997 Sega Saturn import, I knew that I had found the fighter for me. I was entranced by the flow of battles, the block and counter, the wondrous fluidity.


Persona 4 Arena: The Kotaku Review

I’d imagine the Venn diagram comparing fighting game players to Japanese role-playing game fans doesn’t have much overlap. These are two wildly disparate genres. One caters to the competitive, requiring quick reflexes and the ability to perform lengthy, timing-intensive strings of input commands quickly and strategically. The other satiates the story-hungry gamer, asking only that they maintain a healthy working relationship with one or two important buttons and that they not doze off during lengthy cut scenes.



Skullgirls Isn’t Just A 2D Fighter, It Has A Story, Too

Skullgirls, Revenge Labs’ downloadable game coming sometime soon (“early 2012″ is the latest word) on PSN and Xbox Live, is a 2D fighter with a heavy multiplayer component. That doesn’t mean it doesn’t have a story explaining who its characters are, how they acquired their skills and powers, and just what the heck “Skullgirl” means, anyway.


How Tales Of Symphonia Created A Rabid Fighting Game Fan

Has one genre ever made you change your opinion of another? Commenter File2ish explains how Namco’s Tales of Symphonia made him a fighting game fan in today’s Speak Up on Kotaku.


Phantom Breaker Brings New Flavour Of 3D Fighting To North America

A new contender steps into the 2D fighting ring when 7sixty brings Japanese developer 5pb Games’ brawler Phantom Breaker to the North American Xbox 360 this spring.


Take A Trip To Ultimate Marvel Vs. Capcom’s Weird ‘Reverse World’

This glitch, found in Ultimate Marvel vs. Capcom 3, has apparently been known or observed before; now there’s a tutorial for how to enter the game’s “Reverse World”, in which all combatants are silhouetted and all inputs are reversed.


Feast Your Eyes On The First Trailer For Persona 4

You’ve drooled over the gorgeous screenshots, now take a look at the first official trailer for Persona 4: The Ultimate in Mayonaka Arena, the welcome marriage of Atlus’ role-playing with Arc System Works fighting know-how.


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