Because, you’ll pass out. While you might be keen to play another Kid Icarus: Uprising, game designer Masahiro Sakurai isn’t keen to make one.
Kid Icarus: Uprising as a game? Very good. Kid Icarus: Uprising as a thing to put on a stand? Eh…
How much to we value weirdness? How much weight do we place on eccentricity? There are so many video games that are essentially retreads of the same old tired space; it can feel so nice to see a game that, even while following the same basic formulas as its brethren, does so with enthusiastic weirdness.
With “hundreds” of augmented reality (AR) cards being distributed across via special events, magazines, retailers and Club Nintendo, Kid Icarus: Uprising for the 3DS is more than just a third-person shooter; it’s also a collectible card game. Can you collect the whole set?