Do you have what it takes to get a review published right here on Kotaku? Sam does, as he turns Mars into a giant rubbish tip in Red Faction: Guerrilla.
Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.
This review was submitted by Sam Burnett. If you’ve played Red Faction: Guerrilla, why don’t you let Sam know whether you agree or disagree with his thoughts.
Red Faction: Guerrilla (360, PS3)
Red Faction: Guerrilla is an open world blow ‘em up based on last generation’s Mars based first-person shooter series.
Destruction – Obviously. It’s what everyone loves about Red Faction. If you see it, then there’s a good chance that you can blow the ever-loving crap out of it. In fact, with the wonky shooting mechanics, you‘re usually better off switching to explosives to get the job done.
You’re a dirty Communist – Red Faction should be applauded for showing conflict from a different political side. Let’s recap: The first weapon you receive is an enormous hammer. You fight on Mars, the Red planet. Instead of money, your mission success is based on worker morale. The symbolism is hardly subtle, but nothing about Red Faction is done on the down low.
The Environments – Mars is really, really bland, which isn’t really the best locale for an open world game. Get ready for lots of red. Although since Mars is drier than 1930s Chicago, there’s none of that ‘touch the water and die’ nonsense to worry about.
Mercenaries on Mars? Yes, but also Mercenaries with a heart. This is the game that Lenin wished he would have lived to see. Assuming he loved open world games on Mars. Which – if I remember my history classes correctly – he did.
Reviewed by: Sam Burnett
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