The Metroid Prime Trilogy landed on my desk this morning. Curious, after hearing we’d been given an inferior version, I ripped open the package to find out exactly what’s inside our so-called Collector’s Edition.
It certainly says Collector’s Edition on the front. It’s in shiny silver lettering, too. Below it, Metroid Prime Trilogy is similarly shiny and silver, and embossed. This is all just on the varnished cardboard sleeve which holds a regular Wii game case.
And that regular Wii game case still bears the giant classification box in the bottom left, unnecessarily ruining what would otherwise be an elegant, minimal cover design.
Inside, the advertised “special insert detailing the story and art of the Metroid Prime Trilogy” is as lame as you may have feared. It’s a tiny fold-out pamphlet with a bunch of concept art on one side and a story synopsis on the other. Bizarrely, it’s not a synopsis of the Metroid series to date, thus potentially filling you in on where the Prime games fit into the chronology, but rather a summary of the games you’ve just bought and – presumably – don’t want spoiled.
Still, on the bright side, they’re all fantastic games. Metroid Prime is for me one of the decade’s best titles – comfortably the best Gamecube game and one of my all-time favourites on any platform. Replaying it now in 16:9 with the excellent Wii controls, it remains as breathtaking as ever.
It might not be quite the Collector’s Edition it promises, but it’s a release no collection should be without.