Reader Review: Silent Hill: Shattered Memories

Reader Review: Silent Hill: Shattered Memories

Do you have what it takes to get a review published right here on Kotaku? Kenneth has experienced these bizarre events and he hopes you will find his notes useful.

Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.

And thanks to the very kind chaps at Madman Entertainment, purveyor of all kinds of cool, indie and esoteric film, the best reader review we publish each month will win a prize pack containing ten of the latest Madman DVD releases.

This review was submitted by Kenneth Barmby-Spence. If you’ve played Silent Hill: Shattered Memories, or just want to ask Kenneth more about it, leave your thoughts in the comments below.

Silent Hill: Shattered Memories (Wii)

Silent Hill: Shattered Memories is a reboot of the long running Silent Hill franchise offering a new take on the original title.


Not A Remake: Shattered Memories takes some basic themes of the original titles and goes in an entirely different direction. The Silent Hill fan should be pleased with being able to play something new and innovate with this ageing franchise. The ability to shape the story with the choices you make will draw you in an unnerve you.

Wiitastic: The latest iteration can be found on the PS2 and PSP but the Wii version is definitely the one to play. Fantastic use of motion controls and the Wiimote speaker too. One of the better examples of how Nintendo’s unique features on the Wii can further immerse you in a game.

Mature: Shattered Memories not only deals with some mature themes but conveys them to the player in a very mature fashion as well. One of the strongest aspects of the title.


The Not So Great Escape: The ‘nightmare’ sequences in the game are just that. Clunky controls paired with the nightmare on screen makes deaths quick and frustrating. An intentional design choice perhaps but it will leave you angry rather than scared.

Buggy: The second time the game crashed on me it corrupted my save. A half hour away from beating the game I had to start over. The game would crash on me two more times after that. Playing an import of the US release I hope the local release irons out some of the bugs I encountered.

I’m of two minds with Shattered Memories. The atmosphere of the game is a great return to form for the series but the gameplay during nightmare sequences are a real turn off and a detriment to the game. The bugs don’t help either. I hope Climax get another chance with a sequel to tighten up the gameplay as the formula established in Shattered Memories is a winning one.

This is a great game for a fan of Silent Hill or for anyone looking for some quality mature content on their Wii. I was able to overcome some gameplay issues and enjoy this game and would recommend readers out there to give the title a chance too.

Reviewed by: Kenneth Barmby-Spence

You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 500 words – yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.


  • I haven’t experienced any of the bugs you have, but I’m finding the ‘choices’ extremely redundant.

    I understand that the game will change itself and give you opportunities to explore what interests you, but when it presents the player with a choice between watching a TV in an apartment that is just the same flickering low-res still, or watching as a female NPC gets changed, the majority are going to pan that camera to the left and watch as those polygons flaunt their stuff.

    That being said, K-Rad has suggested that this is the game catering to my personality and other players would find something else to look at in this situation, but I’m not so sure.

    I am thoroughly enjoying this though, after all it feels like the Wii’s ‘Heavy Rain’.

  • I played this one the weekend and I would suggest it to anyone that like fresh and unique experiences. Having never played a silent hill game before, and being not so interested in ‘scary’ games, I was in two minds about this one. But I must say that this is probably the best game I’ve played this year. I like that it’s brief enough to remain interesting the whole way through and that the few key game elements contained within were really solidly designed and implemented.

    I will agree that the escape sequences become more disengaging with each appearance and that they are perhaps a little too mechanical and ‘gamey.’ But that said, there is no denying the sheer dread that you feel when everything ices up, at least the first few times it occurs.

    After playing a game like this, I just can’t help think back to heavy rain and where that title had obvious game play shortcomings. I really hope that in the future, we can see games that abandon combat and instead mix atmosphere, story and elegant gameplay together. Maybe a silent hill/Mass Effect/Heavy Rain hybrid.

  • I’ve been playing this over the last week I imported from the UK so I got the PAL version and I haven’t had any bugs or glitches so far, maybe they did iron them out.

    I’m probably about half way through the game, I can’t really tell, but so far it’s really good and I can’t get over how atmospheric it is.

    So far I’ve found the nightmare sequences pretty good, There was one where It took me while to figure out where to go but I haven’t died much on them.

    Awesome game!

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