This Is Not Minecraft For The Xbox 360, But It's Pretty Close

It looks like Minecraft and plays like Minecraft, but this is definitely not Minecraft. This is FortressCraft, a cooperative block-building title coming next month to Xbox Live Indie Games. See? No relation whatsoever.

OK, so there are a few similar themes.

FortressCraft is, for all intents and purposes, a Minecraft-type game for Xbox Live Indie Games. The game is being released episodically, with the first chapter due out next month on Microsoft's indie gaming platform from Projector Games. The first chapter will cover the building aspects of the game, with future chapters developing the story behind the game.

Either 80 or 240 Microsoft points (the price is still being determined) will score players a cooperative multiplayer building game supporting up to 32 players at a time, with each player's Xbox 360 acting as their FortressCraft server while active.

You can learn more about the game at its official website, where the creators are currently fielding questions. Questions like, "So, what will you do when (Minecraft developer) Mojang sues you?" The official answer:

I'm really honestly bemused by all the vitriol about 'copying minecraft'. You *DO* all know that Minecraft (creative) is a DIRECT copy of Infimininer? And that both of those games can clearly and directly trace their routes back to Roblox, Wurm Online, Voxlap, 3d Construction Kit.

Many of you seem to have come across Minecraft as the first game of this ilk. It's not, it's not even close, not by 20+ years.

Many of you have decided that I will be writing 'survival' mode, and having the Nether, and Creepers.

I'm not. There's a very very long thread that details what I *have* said I'd write. That's easy to find, it'll have pictures of minecarts in it ;)

And as this seems to be a pretty good place to make this clear, I'll do my best. But it's 2am and I've spent the last 5 hours answering messages instead of coding...

All games are inspired by other games. Minecraft inspired me...

...but not to clone it.

Minecraft inspired me, by way of its Voxlap-style engine (see : Ken Silverman) to look at starting again on my Dwarf Fortress-type game, using a Minecraft-type engine. I gave up on that 18 months ago, but I've learned a lot in this time.

I can't imagine that ANY of you think that I could, pretty much single-handedly, write a Voxlap-style engine *and* game in SIX weeks, based on having no prior engine or code I could use?

Chapter 1 is a toy, an engine, a sandbox. Just like Minecraft Creative mode was.

Chapter 2 will start to introduce the game.

Regardless of that, there's no intellectual property I could be sued over for this. Notch has invented no new technology for this game. I'm not infringing his copyright or trademarks. He himself has said he's happy for clones and remakes and mods and tools.

Yet you see fit to berate me for doing what I love above all else, which is to make games. In your world, would you be happy with just 1 FPS game, and the devs of that game suing every other FPS game?

I wouldn't. What would make me happy is a hundred FPS games, each one designed for a different type of player, of personality.

In FortressCraft, there will be no creepers; and mine carts will work.


Comments

    That actually looks pretty good - price is right, now if only we could get Indie games in Australia... Would be huge if Notch decided on a proper XBox Live version of Minecraft.

      I doubt it will be as diverse as minecraft though (N)

      I have an Aussie friend who was playing indie games this week. He said he 'borrowed' a friends XBL account from the states, signed in, got the indie games DL then signed in as himself adn used it....

      I know its against the terms of use, but I would do it if i had a close Yank friend? Anyone want to create a US account and share it around if this works. Silver membership should do right?

      I would love to get indie stuff...

        You wouldn't need to share it around, you can just make one on your own and buy a US Points card, register it to that account, and do it.

        You can do it all from here.

      MUKY BIC BOI.Notch is releasing minecraft for xbox in the fall of 2012 BICBOI!

    This is identical to minecraft... Even the texture is a pack that I think I've seen out in the minecraft community.

      means nothing though

      A texture pack for another game means nothing

      if the artist has provided it as the official skin for this game it doesn't really matter that he offers it as a mod for another.

      Please please put monsters in this game I respect and love the part about making stuff and being creative but I want to be able to battle something...so please put monsters in this game

    i'd buy it if we had indie games... stupid microsoft... so much missed money in their pockets!

    Umm, obviously you don't actually play minecraft or you'd know that the mine carts do work. I guess using out dated information about the game that you copied, oops, I meant took inspiration from, makes you feel better.
    Let's call a spade a spade, this isn't a minecraft "type" game, based on the video, it's a copy of minecraft that is being released on XBox with some minor alterations and a supposed storyline (are we expected to cut you some slack because of a storyline you haven't released and only vaguely refer to?)to try and make it seem different.
    Copy Minecraft for a platform it can't be played on by all means, but don't try and sell it as anything but that.

    You also failed to mention that Infiniminer was discontinued a couple of months after release, where as Minecraft is alive and well and doing great.

      so?

        One of the reasons given by the developer justifying his copying of Minecraft was that Minecraft was a copy of Infiniminer.
        It's a pointless comparison because Infiniminer was discontinued a couple of months after it was released, so there was no duplication in the market from the creation of Minecraft (which is actually a hell of a lot more than an Infininer copy), where as Fortress Craft is a copy of a game that is still in existence.
        It's a very important distinction and one I suspect that the FC developer was well aware of when he made that statement.

      And hasn't been released yet.

        So?
        The developer of FC has released details and video so it's not like we don't know what the game is (except for the supposed story line).

          I meant Minecraft... Minecraft hasn't been released yet, it's still in Beta.

            Umm exactly how is that relevant?
            To be precise, Minecraft HAS been released, in Beta sure (that's why it is called a Beta release!), so we know what it does, how it works etc.

            I'm really not sure why you think this is relevant and I suspect you don't either, certainly not in relation to my previous comments.

    What I will say, whilst still right now working on my server, and no intention of grabbing this is that this wasnt unexpected.

    Notch is awesome, Minecraft is awesome, but hes acted in ways that would get bigger companies slammed.

    I think they need to work out a better business plan and work out the bugs in the existing game before trying to integrate more features, something this guy seems to have picked up on.

    For example, hearing about constant additions and our minecarts NOT working, was not only frustrating it was weaksauce(back in the day).

    Then theres the DRM issue, Ive bought the game, yet cant use it due to their server being down why? Especially when its advertised as being DRM free. The excuse you still have access to the other portion of the game is moot, and its a point that would get other companies(Hey Ubi) a few battle scars.

    To reiterate, love Minecraft, love Notch, think they need to realise they ARE a proper company now and start acting like it. When there are faults making the game unplayable, and DRM preventing me from playing the game I honestly bought, I do not, Mr Notch, wanna hear how you spent all day in posh coffee spots.

      Is working on your server supposed to be implying that it requires a lot of time? I run a server, it's on a crappy old linux box and thus needs rebooting every few weeks, but other than that it takes pretty much no work to maintain beyond copying in a new .jar file when major updates are released. Even my server wrapper handles the updates fine. Now if you are using Mods etc it might be a different story, but what sort of ignoramus uses mods on a Beta product and expects perfect results. Let's also consider than Notch is not responsible for the Mods anyone chooses to run, so perhaps any MOD issues and bitching should be aimed at the makers of the Mod and notat Notch. Finally on the server issue here is the quote from the FIRST sentence under the server download page
      "Minecraft beta multiplayer support is currently under heavy development, and is riddled with bugs. You can help test it, though. It will get better soon, I promise!"
      So since you are by agreement when downloading it, TESTING it, complaining that you have to work on it is just rude and ignorant.

      It's an Indie game and not from a big company so it's fair to allow for a learning curve when it has been written by one guy essentially.

      Harping on about Minecarts when they were fixed a long time ago shows a lack of current knowledge or a lack of current issues to complain about.

      Even big companies suffer from server overload when things are more popular than they expected, they generally aren't as open about what they are doing about it tho'.

      Are you aware that you can play without logging into minecraft.net? Both single player and private servers that have made the allowance for it in their server properties file work perfectly fine. The only servers you can't use are those who CHOOSE to use the minecraft authentication so please stop deliberately misrepresenting the DRM issue or learn more about it. Or are you simply unaware that you can play it outside a silly browser?

      As it is still in Beta I think your attitude is pretty poor, if you want a finished product that meets all your selective criteria of perfection perhaps you should have waited until the final version was released.

      As to posh coffee spots, that's a deceptive dig at Notch as you failed to mention that he was on holiday. Is he not allowed a holiday? Perhaps he shouldn't even take a coffee break and spend 24/7 coding to meet your personal wants.

      Bigger companies wouldn't have released a game so early in the dev process, but then they would also have the money to cover the dev that a single guy doesn't. Do you also expect a guy to become a big player overnight and instantly know all the right ways to do things? Now consider that he's a coder not a business expert. He's developing the business to support the game's dev but obviously you want it done instantly, and without interuption to the production of a perfect game. I assume you have little or no experience in the biz developement area, certainly not as a small business that is suddenly catapulted into the mainstream by a product exceeding the popularity expectation they had.

      I suggest you turn it off and come back when it is release as final, you obviously don't have the patience or possibly the intelligence to use a Beta release without expecting final release quality.

    OMG the internet is a complete ripoff of paper! People were writing stuff on paper .. oh and papyrus, damn those paper frauds and.. oh look people were writing on the walls of caves! If I owned the cave writing copyright I'd see you all in court!

    Reoh, don't post contant _that_ ignorant.

    calm down man everything's going to be alright

    It's probably just a little sore. Set down the paper mache armor and the wooden sword and rub some ointment on it.

    Yes we can trace ALL games back to games being played with sticks and stones millions or years ago but making a game that is so similar to another that if you looked a screen on one side with, in this case, Minecraft and another screen with FortressCraft; it would be near impossible to see the difference in many cases. This is the real problem.. not that someone has taken this great game and reproduced it on XBox, rebadged it, changed a few things and then starting to make money from it.. no.. the problem is that when you look at it even for more than a simple glance, it immediately identifies itself with Minecraft.

    It's no different to the lawsuit currently underway about Mojang using the name "Scrolls" for their next game. The fact is, if you type "bethesda scrolls" into Google, you immediately get links for "The Elder Scrolls" and if some said.. "I was playing Scrolls last night.." you could easily think they meant "The Elder Scrolls".

    I love these games.. and I would not hesitate to buy FortressCraft if I had an XBox.. I'm not saying it should be boycotted but it is pathetic to say that this is not what it is.

    hey do you know why we can't get fortresscraft in Australia?

    There are many reasons why we do not allow indie games for Australia.
    One of the games would be FortressCraft.
    Please do not ask anymore questions

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