Sequence Lets You Kill A Yeti With Dance

How the hell do you mix an RPG with a rhythm game? Iridium Studios’ Jason Wishnov shows us how upcoming Xbox Live Indie Game Sequence works.

I’ve been looking forward to Iridium Studio’s Sequence since I first heard about it earlier this year. I’ve also been a bit confused. How does dancing cast a spell? I mean, I know how real dancing can cast a spell, but how can dancing on a dance pad translate into a fireball, for instance, or a magic missile? Jason Wishnov breaks down the process in this video in a way so simple that nearly everyone could possibly understand it.

I’m still trying to figure out if I should use a dance pad or a guitar controller for this. If only they had implemented Kinect. I could Dance Central an orc to death without breaking a sweat.

Sequence hits the Xbox Live Indie Games marketplace later this month.


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


4 responses to “Sequence Lets You Kill A Yeti With Dance”

Leave a Reply

Your email address will not be published. Required fields are marked *