More Details On Wii U and 3DS Smash Bros. Possibilities

During Nintendo’s E3 conference, Satoru Iwata teased the possibilities of dual Smash Bros. development on the Wii U and the 3DS – and the possibilities of having the two work together in different ways. Now, in the latest Iwata Asks, both Iwata and Smash Bros. developer Masahiro Sakurai discuss the possibilites…

We’re still waiting on the official English translation of the interview, but Andriasang has taken the time to go through the interview, and has revealed a few details on the future of the Smash Bros. franchise.

– Smash Bros. on both the Wii U and 3DS, will be Sakurai and Project Sora’s next title after the completion of Kid Icarus: Uprising
– Sakurai doesn’t want the game to be a mere extension of previous Smash Bros. titles.
– Sakurai hopes to create a more personal experience with the 3DS version of Smash Bros, and has the idea of building up a profile on the 3DS that can be transferred to the Wii U version.
– Sakurai believes that the Wii U version will be able to support 60 frames per second visuals, dynamic effects and smooth animations.
– Sakurai expects that the 3DS version will offer a more innovative, slightly less traditional version of Smash Bros.

You can read Andriasang’s more extensive look at the interview here, and we’ll update you guys as soon as the official english translation goes live.

Iwata Asks About Smash Bros. [Andriasang]


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